|Inventor: John Horton|
|Sowing: Single laps|
Sowing was invented by the English mathematician John Horton Conway who described the game in 1994 at an international workshop on combinatorial game theory hosted by the Mathematical Sciences Research Institute (MSRI) in Berkeley, California. The game is a single-lap, one rank mancala game.
Left plays from left to right, while Right plays from right to left.
The contents of a pot can only be distributed, if there are enough pots for each seed in the direction of play and if the last seed goes into a non-empty pot.
The last player who is able to make a legal move wins.
The first player who has no legal move wins ("Misère Sowing").
The players try to create board positions which permits them to move while their opponent cant. The player with the larger reserve of moves will eventually win the game.
- Erickson, J.
- Sowing Games. In: Nowakowski, R. J. (Ed.). Games of No Chance (Mathematical Sciences Research Institute Publications 29). Cambridge University Press, Cambridge (England) 1996, 287-297.
- Guy, R. K.
- Unsolved Problems in Combinatorial Games. In: Nowakowski, R. J. (Ed.). Games of No Chance (Mathematical Sciences Research Institute Publications 29). Cambridge University Press, Cambridge (England) 1996, 486.